Yes!
Finally some Terragen render of me... After such a long break.
The terrain used in here is Fishbone by Philippe Bullot aka peten.
The clouds, stars and the moon made in Photoshop.
I hope you like it
*EDIT*
OK, after your really useful comments, I've reworked it a bit. I've fixed the stars, the dark side of the moon, the horizon line and the clouds.
I really appreciate your support, I'm glad it turned out so good, and I was able to improve my work
Thank you!
*EDIT 2*
Huh... I'm getting tired with this scene... I think this is the last time I update it.
This time I added clouds reflection in the water and fixed a bit the moon's geometry.
Thanks people for your instant help!
Wow it looks beautiful, I would like to be there right now! One thing, the faded out mountains in the background. They dont do it for me, I think coz you can still see the colour of the sky behind them.
Wonderful...... my only complaint is that you have stars on the clouds and on the part where the dark half of the moon would be... other than that it is beautiful!!!!
--
Check out my new Stock account: Moonchilde-Stock [link] Ali
awsome utak3r, the most blatent thing i see is the moon seems to only be half a moon, unless of course thats intentional, but i never have heard of/seen a half moon before
--
Sometimes it takes losing something to realize what you truly have.
Yup, I agree with everybody that its nice. I noticed the stars on the dark side of the moon, but I have also noticed stars on the darker parts of the cloud. Nice cloud by the way. As a former weather observer I am critical of the clouds that people draw - and yours passes my litmus tests .
Okay, you asked for advanced critique, so here I am being "picky".
There was something bothering me that I couldn't quite put my finder on, but I think I figured some of it out. Its the angle(s) of light in your render. The amount of shadow indicates a vertical angle of what, 35-40 degrees above the horizon? But this angle is not consisted with the angle of the shadow on the moon. Another angle is the angle in relation to the obersver, the horizontal angle. I am not sure, but seems that the light source is not on my direct left, but a bit farther forward by 10 or 15 degrees. This angle would affect the phase of the moon.
I think another aspect that has me bothered is the fact that it appears to be daylight but with a night time sky (shades of Magritte here). But I can dismiss that aspect if I assume it is an alien landscape - thus alien atmosphere and all. I think the "atmospheric" fade to the horizon is perhaps a bit too intense. My own opinion would have the fade go to a blue, not white. I would also apply some form of that fade to the cloud. Like the distant hills that were faded by the blue, something similar could be done to the cloud to give the impression that the cloud is closer than the distant peaks, but further away that the peaks in front.
Speaking of the cloud, perhaps a little bit of detail in the bright parts? I would keep it very faint, almost invisible. Its amazing what the eye/brain will pick up on without the viewer ever knowing.
Oh, and one final thing. Put colour into your stars. Stars frequently have a hue to them - Our sun is technically yellow for example. I would give the average star a slight blue hue, but then add more stars, red, yellow, and darker blue ones, but keep the number of them reduced. You don't want a rainbow sky unless that is desired .
I hope you don't mind me being as picky as I was. It really is a good render. Its good enough to make me want to dust off my PovRay and get back into doing 3D stuff again.
I really like the texture you applied to the landscape. It not only makes the mountains look good, it makes the rock up at the front look just as good.
I only just noticed that you have a bit of mist, um, about a third of the way up. It looks like it was over the water, but I can see that it is over the land as well. Wonderful effect. I would tweak the mist so it fades out just a little more gradually over slightly more distance.
The butter legion- a socialist movement/mass colab project I started, to trigger artistic change and evolution in Da artists (mainly my watchers), to make them more active and dedicated on DA. Now 170 people strong and growing... A "dangerous cult"? a "new religion"? "artistic version of fight club" or "communist movement"? You decide!
When it comes to community spirit, `Rushy is a shining example. From participating in devmeets, to providing positive encouragement to other artists, `Rushy can always be found demonstrating what it really takes to be a true deviant. It's without any hesitation that we are delighted to award the Deviousness Award for July 2009 to `RushyRead More
Devious Comments
Comments
other than that, it's beautiful. <3
--
` the only thing you get is this curse on your lips i hope they taste of me forever.
LOVE the clouds!
--
Check out my new Stock account: Moonchilde-Stock [link]
Ali
--
Look you need money, sell your photos!!
--
Sometimes it takes losing something to realize what you truly have.
Thank you God.
Yeah... After a few hours of working I've noticed that - after posting, of course
I'll have to fix that.
--
sooner or later... you will meet the undertaker...
Thanks!
--
sooner or later... you will meet the undertaker...
Thanks!
--
sooner or later... you will meet the undertaker...
Okay, you asked for advanced critique, so here I am being "picky".
There was something bothering me that I couldn't quite put my finder on, but I think I figured some of it out. Its the angle(s) of light in your render. The amount of shadow indicates a vertical angle of what, 35-40 degrees above the horizon? But this angle is not consisted with the angle of the shadow on the moon. Another angle is the angle in relation to the obersver, the horizontal angle. I am not sure, but seems that the light source is not on my direct left, but a bit farther forward by 10 or 15 degrees. This angle would affect the phase of the moon.
I think another aspect that has me bothered is the fact that it appears to be daylight but with a night time sky (shades of Magritte here). But I can dismiss that aspect if I assume it is an alien landscape - thus alien atmosphere and all. I think the "atmospheric" fade to the horizon is perhaps a bit too intense. My own opinion would have the fade go to a blue, not white. I would also apply some form of that fade to the cloud. Like the distant hills that were faded by the blue, something similar could be done to the cloud to give the impression that the cloud is closer than the distant peaks, but further away that the peaks in front.
Speaking of the cloud, perhaps a little bit of detail in the bright parts? I would keep it very faint, almost invisible. Its amazing what the eye/brain will pick up on without the viewer ever knowing.
Oh, and one final thing. Put colour into your stars. Stars frequently have a hue to them - Our sun is technically yellow for example. I would give the average star a slight blue hue, but then add more stars, red, yellow, and darker blue ones, but keep the number of them reduced. You don't want a rainbow sky unless that is desired
I hope you don't mind me being as picky as I was. It really is a good render. Its good enough to make me want to dust off my PovRay and get back into doing 3D stuff again.
I really like the texture you applied to the landscape. It not only makes the mountains look good, it makes the rock up at the front look just as good.
I only just noticed that you have a bit of mist, um, about a third of the way up. It looks like it was over the water, but I can see that it is over the land as well. Wonderful effect. I would tweak the mist so it fades out just a little more gradually over slightly more distance.
--
Mr.Messy
Member Of XenoDreaming
Go mad now - Save the trip
Previous Page12345Next Page